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70. Darius - Taito - Arcade - 1986

WARNING! A huge battleship, King Fossil, is approaching fast!

I used to pump quarters into this one at a local restaurant - out of the few games they had there, this was the best. However, aside from a pretty dead-on PC Engine conversion that never made it to the U.S., there were no home translations to speak of - which is a shame.

69. Castlevania: Lament Of Innocence - Konami - PS2 - 2003

Those damned fishmen are back!

Konami's first true "next gen" Castlevania is quite impressive. LoI borrows heavily from Rygar: The Legendary Adventure, as well as previous Castlevania titles such as Castlevania: Symphony Of The Night. It also tells the tale of how the Belmonts first became embroiled in their never ending struggle against Dracula - and is a must play if you own a PS2 and like Castlevania.

68. Demon's Crest - Capcom - SNES - 1994

It's nice to be able to play as the bad guy for once, don't you think?

The first and only Gargoyle's Quest game to appear on the SNES (even though it's not related to the first two games in the series) was absolutely incredible. Demon's Crest combined RPG elements with classic platforming action, just like the first two, and for a change, was incredibly dark. On top of that, Firebrand has to be one of the coolest heroes ever created. Hopefully Capcom will bring him back someday...

67. Jackal - Konami - NES - 1988

Why won't Konami make a sequel? Why?

Konami created one hell of a game when they created Jackal. The whole "rescue the POWs" theme used in earlier games like Choplifter! was brought back into play - and made extremely fun.

66. Shadow Dancer: The Secret Of Shinobi - Sega - Sega Genesis - 1990

Go get 'em, Yamato!

Sega came through with yet another "sequel" to a popular arcade game for the Genesis - this time, it was a sequel to the fantastic arcade game Shadow Dancer. The Genesis game definitely stacks up to its big brother, and is, imo, one of the system's best games.

65. Crisis Force - Konami - Famicom - 1991

Crisis Force is the Famicom equivalent of Axelay!

When Konami created Crisis Force, they created one of the best shmups to ever grace the Famicom. With metamorphasizing ships, fantastic graphics (in fact, the caliber of which that's almost unheard of on an 8-bit machine) and music, and quite a challenge, Crisis Force proved that the Famicom was still a great little machine - and this was at a time when 16-bit systems were the hottest thing around. Unfortunately, Konami let Crisis Force stay in Japan - surely one of the greatest crimes they've committed against shmup fans around the world.

64. Salamander - Konami - Arcade - 1986

It's the Intruder!

Salamander is Gradius' companion series. Over the years, they become so closely connected that the games have been merged into one series. The original Salamander arcade game is still a fantastic shmup after all these years.

63. Actraiser - Enix/Quintet - SNES - 1991

This game is a work of art. Period.

Part Rastan, part Populous, Actraiser is one phenomenal game. It's a little on the easy side, but in all other aspects it's absolutely fantastic. It's just too bad that Actraiser 2 didn't live up to the first...

62. Ghosts 'N Goblins - Capcom - Arcade - 1986

The start of the saga!

The original Capcom classic. Without it, one of the greatest video game series in history may never have happened, and we would have missed out on an experience. Plus there would have been no Ghoul Realm - and that would have just sucked. ^_^

61. ThunderForce IV - Sega/Technosoft - Sega Genesis - 1992

What the hell is that thing?!?

This had to have been one of the most technically advanced shooters for the Genesis, with graphics I didn't think were possible for the system to pull off. On top of that, it's an incredibly fun shooter... and if it wasn't for ThunderForce III, it would be my favorite out of the series.



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